![]() Some have accompanying hazards such as conveyor belts and crumbling floors. Bottomless Pits: All stages have some that you can use to your advantage if you don't have the right of way.Using their signature attacks against them can turn the tide of battle. ![]() ![]() Beat Them at Their Own Game: Playing Singleplayer mode pitches you against several AI enemies, each with their unique traits and attack patterns.Beat Still, My Heart: It's possible for a player to finish off a downed opponent with one of these, with or without their sword.They rarely change tactics after you've caught on to the best way to consistently counter their moves. Artificial Stupidity: The computer-controlled fencers seem to have lots of trouble with stage hazards such as gaps, conveyors, and collapsing floors.Art Evolution: Massively between the first and second games! They don't even look like a series even though the game play is, at its core, the same.The game is currently out on Steam, with a sequel released on August 15 2017, with different graphics and a selection of alternate weapons (dagger, claymore, bow and arrow, and the initial rapier), each with their own behavior. ![]() Also, every time you win, you do so by reaching the end of your enemy's side of the arena. The game takes the player(s) into several arenas that they have to clear, using an interesting "tug-of-war" and fencing mechanic, forcing the player to try and outsmart their foe, killing them to be allowed to progress. Nidhogg is a 2014 fencing action multiplayer game, created by indie developer Messhof, with music from Daedelus. ![]()
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